AI techniques for game programming (Record no. 11242)

000 -LEADER
fixed length control field 00395 a2200157 4500
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 193184108X
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 005.268
090 ## - LOCALLY ASSIGNED LC-TYPE CALL NUMBER (OCLC); LOCAL CALL NUMBER (RLIN)
-- 7439
-- 7439
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Buckland, Mat
245 ## - TITLE STATEMENT
Title AI techniques for game programming
Statement of responsibility, etc. Mat Buckland
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. USA
Name of publisher, distributor, etc. Premier Press
Date of publication, distribution, etc. 2002
300 ## - PHYSICAL DESCRIPTION
Extent 448 p.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer games--Programming
700 ## - ADDED ENTRY--PERSONAL NAME
Personal name Mat Buckland
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Book
Call number prefix 005.268 BUC
Holdings
Withdrawn status Lost status Damaged status Not for loan Collection code Permanent Location Current Location Shelving location Date acquired Source of acquisition Cost, normal purchase price Total Checkouts Full call number Barcode Date last seen Price effective from Koha item type
          Central Library (CL) Central Library (CL) First Floor - Software Engineering/ Programming Language 09/18/2012 Allied Book Company 4666.55   005.268 BUC SEECS011552 11/14/2012 01/05/2017 Book
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