Advanced Graphics Programming Techniques Using OpenGL (E-Book) David Blythe

By: David BlythePublisher: Copyright c 1998Description: 322 PSubject(s): (E-Book)
Contents:
Introduction 1 About Opengl 4 Modeling 5 Geometry And Transformations 25 Texture Mapping 39 Blending 80 Antialiasing 84 Lighting 90 Scene Realism 110 Transparency 135 Natural Phenomena 139 Image Processing 152 Volume Visualization With Texture 174 Using The Stencil Buffer 183 Line Rendering Techniques 192 Tuning Your Opengl Application 199 Portability Considerations 218 List Of Demo Programs 223 GLUT, The Opengl Utility Toolkit 228 Equations 229 References 233
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Item type Current location Home library Collection Call number URL Status Date due Barcode Item holds
Book Book Military College of Signals (MCS)
Military College of Signals (MCS)
NFIC Link to resource Available MCSEB-372
Book Book Military College of Signals (MCS)
Military College of Signals (MCS)
NFIC Link to resource Available MCSEB-382
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Introduction 1 About Opengl 4 Modeling 5 Geometry And Transformations 25 Texture Mapping 39 Blending 80 Antialiasing 84 Lighting 90 Scene Realism 110 Transparency 135 Natural Phenomena 139 Image Processing 152 Volume Visualization With Texture 174 Using The Stencil Buffer 183 Line Rendering Techniques 192 Tuning Your Opengl Application 199 Portability Considerations 218 List Of Demo Programs 223 GLUT, The Opengl Utility Toolkit 228 Equations 229 References 233

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