Foley, James D.,

Fundamentals of interactive computer graphics / James D. Foley, Andries van Dam. - Reading, Mass. : Addison-Wesley Pub. Co., c1982. - xx, 664 p. : ill. ; 24 cm. - The Systems programming series . - Addison-Wesley systems programming series. .

What is Interactive Graphics (Page-1), Basic Interactive Graphics Programming (Page-29), Graphics Hardware (Page-95), Implementation of a Simple Graphics Package (SGP) (Page-137), Interaction Devices and Techniques (Page-183), The Design of User-Computer Graphic Conversations (Page-218), Geometrical Transformations (Page-245), Viewing in Three Dimensions (Page-268), Modeling and Object Hierarchy (Page-319), Advanced Display Architecture (Page-391), Raster Algorithms and Software (Page-431), Display Architecture (Page-479), Representation of 3D Shapes (Page-505), The Quest for Visual Realism (Page-539), Algorithms for Removing Hidden Edges and Surfaces (Page-553), Shading Models (Page-575), Intensity and Color (Page-539).

0201144689 :

80024311


Computer graphics.
Interactive computer systems.

006.6,FOL