Advanced animation with DirectX (E-BOOK)
Jim Adams
- Boston: MA Premier press, 2003
- s. 452 1 CD-ROM
- The premier press game development series .
Part One: Preparations (Page-7) Part Two: Animation Basics (page-36) Part Three: Skeletal Animation(Page-90) Part Four: Morphing Animation(Page-178) Part Five: Miscellaneous Animation(Page-243)