Adams, Jim
Advanced animation with DirectX (E-Book)
Jim Adams
- Boston: MA Premier press, 2003
- s. 452 1 CD-ROM
- The premier press game development series .
Part One: Preparations (page-7) Part Two: Animation Basics(page-36) Part Three: Skeletal Animation (page-90) Part Four: Morphing Animation (page-178)
1-59200-037-1 (pbk)
http://lib.mcs.edu.pkopac-addbiblio.pl?oldbiblionumber=0&z3950=1&breedingid=6305#
Computer animation
Computer graphics
Datoranimation
Datorgrafik
(E-Book)
006.6