Adams, Jim

Advanced animation with DirectX (E-Book) Jim Adams - Boston: MA Premier press, 2003 - s. 452 1 CD-ROM - The premier press game development series .

Part One: Preparations (page-7) Part Two: Animation Basics(page-36) Part Three: Skeletal Animation (page-90) Part Four: Morphing Animation (page-178)

1-59200-037-1 (pbk)

http://lib.mcs.edu.pkopac-addbiblio.pl?oldbiblionumber=0&z3950=1&breedingid=6305#


Computer animation
Computer graphics
Datoranimation
Datorgrafik


(E-Book)

006.6