Real-time shader programming -(E-BOOK) Ron Fosner.

By: Fosner, RonSeries: Morgan Kaufmann series in computer graphics and geometric modelingPublisher: San Francisco : Morgan Kaufmann Publishers, c2003Description: xviii, 406 p. : ill. (some col.) ; 24 cm. + 1 CD-ROM (4 3/4 in.)ISBN: 1558608532Subject(s): Computer graphics | Real-time data processing | Three-dimensional display systems | E-BOOKDDC classification: 006.53 Online resources: Publisher description | Table of contents
Contents:
Introduction - Preliminary Math - Mathematics Of Lighting And Shading - Introduction To Shaders - Shader Setup In Directx - Shader Tools And Resources - Shader Buffet- Shader Reference
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Item type Current location Home library Collection Call number URL Status Date due Barcode Item holds
Book Book Military College of Signals (MCS)
Military College of Signals (MCS)
NFIC 006.53 FOS (Browse shelf) Link to resource Available MCSEB-42
Total holds: 0

Introduction - Preliminary Math - Mathematics Of Lighting And Shading - Introduction To Shaders - Shader Setup In Directx - Shader Tools And Resources - Shader Buffet- Shader Reference

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